Review – FIFA 12

Year after year us football fans have to ask ourselves the same questions, who will win the league? Which three will be relegated? What teams will make it to cup final? and will the next FIFA game be as good as the last?

Last year FIFA 11 saw the long running EA sports series prove again that there is no better football game out there. For me it totally eclipsed Konami’s PES to the point where I thought FIFA 11 would be hard to out do.

But EA have once again hit the nail on the head with FIFA 12, adding a range of tweaks and improvements, leapfrogging its rivals leaving them eating its dust.

There were doubts. I wasn’t completely sold on the new gameplay changes regarding defending. This year players have to defend tactically and smartly in order to win the ball. No longer will a simple hold of the clean tackle button get you the ball. Where last time round players could win the ball simply and often way too easily this time we have to jockey, put pressure on the attackers to pass the ball into a less threatening area and only go in for a tackle when you’re sure you’ll get the ball otherwise you’ll be in a heap of trouble. At first it’ll seem like a nightmare, the change is so huge for players of previous installments and you’ll more than likely be tackling thin air and left chasing attackers who gallop miles ahead until you get used to it. But once you do, it becomes obvious that this big change in gameplay was the right call by EA. Tactical defending adds to the authenticity and challenge of the game and despite having the option to revert back to the original setting, I don’t think I could go back to it without making the game seem like a walk in the park, something that I really do not want from a competitive พนันเว็บ ufabet มือถือ sports game.

The gameplay improvements don’t stop there, the new ‘precision dribbling’ element allows players to easily control the ball in tight situations. Football’s best skill masters like Ronaldo, Rooney and Messi have little trouble gaining the extra bit of space to launch a cross or strike with this new addition. The same can’t be said for players in lower league teams but when used well it can create chances that can dramatically alter your experience for the better, helping you steal three points at the death in a hard fought cup battle for example.

The final major gameplay change is the ‘player impact engine’. Players now fall and collide as if they would in real life, injur